March 30, 2010

lcMrBatchBake.mel v.1.5

Updated Here

This update to my Mental Ray texture baking script streamlines some of the code and adds some minor features.

You can now type in the Output Directory with less fuss – the script will parse forward and backward slashes – and will create the necessary ‘lightMap’ folder if it is not present.

Added a button to open the selected (from the dropdown list) bake set in the attribute editor.

Created a handy shelf icon.

icon_lcMrBatchBake lcMrBatchBake.bmp

Download: lcMrBatchBake.mel

2 comments: