Congrats to Laurens Corijn and Robbert-Jan Brems on their XoliulShader 2 release, it looks amazing. They've noted that there will be only limited Maya support - so lets fill that void.
I'm going to update an entire new toolset for interacting with my CGFX shaders. Here is a preview UI layout. Very preliminary work. I have most of the functionality in place from other tools, just have to bring it together in one Monster release.