October 4, 2011

lcRetopoBasic–Maya Retopology Tool

Downloads

I was inspired after seeing RetopoG, but since it is not currently available I decided to make my own tool for Maya.

This tool will let you use Maya’s makeLive features to easily draw new topology on a mesh.  The tool is designed to be very simple and rely heavily on Maya’s built-in modeling tools.  This is written in pyMel, which only comes pre-installed on Maya 2011 and later.

This is a very early beta-like version, I’ve only just begun to test this in the last few days but it seems workable.  I don’t have any plans to include a full custom toolset like RetopoG, you will mostly have to use Maya’s tools.

A short video explaining the tool:

The Relax Verts and Shrink-Wrap Verts are tools based on Oleg Alexander’s oaRelaxVerts.mel

7 comments:

  1. HOLY CRAP MAN!! looks useful...

    ReplyDelete
  2. This comment has been removed by the author.

    ReplyDelete
  3. That's a very good base. I like it. I have a suggestion as to avoid using xray shading. I have made a "weft" CGFX shader to help me display item half transparent without showing the intrusive back faces. I would be happy to share it with you if you will. It was a quick and dirty implementation/hack but I am sure you'd have no problem cleaning it up and improving on it in no time. There is no contact address on your blog though. Here is how it looks: http://imgur.com/fEzkE

    ReplyDelete
  4. That shader seems interesting, i'd love to take a look at it. I've added an email link to the right bar.

    ReplyDelete
  5. very nice tool

    ReplyDelete
  6. very nice! I find this really easy to use. Keep it up, man!

    ReplyDelete
  7. Awesome! Thanks so much for this script. Tried to make something similar ages ago, but was always let down by displaying meshes on top of each other. This xray method is quite a cool way.

    ReplyDelete